However, it is the focus on automation and paths (from literal paths to rails to conveyor belts) that makes the game stand out. This city builder is classic in its key elements: units, buildings, and research. Note that in any mode of playing, you can change the terrain and plant resources it simply is not free outside of the sandbox mode. The sandbox is there to let you create the perfect town (or net of towns), with no resource shortage to hold you back. Custom playthroughs depend on your preferences you can get a lot of things customized, from the amount of resources to the specifics of the terrain. Campaigns help orient you in the mechanics of the game. As you research more, you will open a ton of buildings, including magical ones! Gameplayįactory Town has a few different modes of playing. ![]() There are not too many decorative elements, but there are some, and with enough creativity, you can make your town look very nice. In fact, you can make the town pretty, add flower beds and little benches on a plaza for the citizens to enjoy. Although what counts as speedrun in this game will probably take quite a few hours. ![]() You can even do a speedrun, with you opening every option on the research tree. You start out with a town center and four workers, and you can build a few houses to increase the number of workers… and then you do what you want to do!ĭo you want a huge, efficient, well-automated city? Absolutely no problem with that.ĭo you want a realistically sprawling city that arranges itself around the existing resources? You can do that.ĭo you want a net of specialized little towns that supply different goods to the capital? Totally possible, too. City builders often come with a plot, but Factory Town is driven by its progression routes and research trees rather than a story.
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